Introducing my favorite ship so far. It is based on the "bug"-hull. It's cramped and crowded but effective. It features two cannon-rooms on each wing facing forward, one frontal shield-generator on each deck and armor around the entire ship.
This is a ship designed for full frontal assault. Facing the enemy head on ensures optimal protection with the shields covering the entire ship from side to side on both decks, should the shields be unable to withstand the enemys fire you still have the standard armorplating protecting the ship. While in this position you will have the benefit of both your cannons facing the enemy allowing for maximized fire-capability.
Ow... And the best part: Each ship generates a little more than 500.000c in profit thanks to the cheap hull
Tested missions so far:
SOP: Excellent effeciency (only lost 2 Points), got bad rating due to crew-size and morale though.
Yellow allert: Not too good, took the crew a full minute to get suited up and into position due to forced bad room placement and lack of corridors.
Asteriod encounter: Perfect score, got the full 20 rating halfway through the mission despite loosing some frontal armor and one hull breach (no rooms lost or even damaged, no crew injuries or fatalities, basicly a SOP with a bit of banging on the front of the ship
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Pictures:
PS: This is just the first prototype, I will continue with things like improving morale with EEVs etc...