nice! i like it and i agree there should be diffent scoring systems for different companies, it only makes sense, for example: A mercenary company isn't going to care as much if the design in question is likely to have casualties in operation, they just want firepower so there might not be as many negative points for lost personell. A security company would be different however, a security company would WANT firepower, but not at the cost of lives, meaning it would be bad if the ship's design didn't take it's crew's safety into consideration.
you should definitally do this once you get the whole thing sorted out!
_________________ "Sleep after toil, port after stormy seas, ease after war, death after life does greatly please." "We are here and it is now. Further than that all human knowledge is moonshine."
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