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 Post subject: single player campaign
PostPosted: Sat 1. Feb 2014, 15:04 
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Joined: Thu 2. Aug 2012, 12:10
Posts: 389
Take a few packing cartons, a lot of post-its and little bit of string - and the single player storylines are ready! ;)


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PostPosted: Sat 1. Feb 2014, 23:21 
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Joined: Fri 18. Jan 2013, 10:56
Posts: 104
Location: London - UK
It's sooo beautiful ;)

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PostPosted: Sun 2. Feb 2014, 02:59 
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Joined: Fri 7. Sep 2012, 20:32
Posts: 243
ghetto storyline board? if that's not the best thing in the world I don't know what is! XD

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PostPosted: Sun 2. Feb 2014, 19:48 
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Joined: Tue 16. Apr 2013, 21:55
Posts: 195
This reminds me of the campaign structure of the original Wing Commander.

So are you thinking of branching based on Military/Civilian routes (kind of like city builder games, Caesar 3/Zeus MO Olympus etc)?
Perhaps profit quotas that, if not met, decide the next story branch?


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PostPosted: Mon 3. Feb 2014, 17:47 
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Joined: Tue 28. May 2013, 17:27
Posts: 68
Location: Frankfurt
So can you post this in readable ?

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PostPosted: Tue 4. Feb 2014, 19:10 
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Joined: Thu 2. Aug 2012, 12:10
Posts: 389
You wouldnt be able to read that even in extreme closeup and if you could read german ;)

I am all for interesting moral choices with challenging consequences. Business success is important for story progress and overall success, but will not lead to different branches.

***************************WARNING! SPOILERS BELOW - DO NOT SCROLL DOWN! *********************************************





































Did you really believe I would spoil anything about the story? ;)
Sorry, you will have to play the game to learn more...


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PostPosted: Wed 5. Feb 2014, 13:59 
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Joined: Fri 7. Sep 2012, 20:32
Posts: 243
sneaky bastard... I really did scroll down... =_="

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PostPosted: Mon 10. Feb 2014, 19:52 
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Joined: Fri 10. Aug 2012, 06:16
Posts: 60
Location: In Spaaaaaaaace
Rofl, looks good, Ratakari. XD

Is there any chance a crewmen may be infected with something? Say a virus or an alien, or even a parasite, and you're left with the option of:

A: (Merciful Kill) (Neutral Align) Killing the crewmen, putting one between the eyes.
B: (Cryofreeze crewman in hopes of finding a cure) (Good Align) Crewmen goes into cryosleep, possibilities are: coming into contact with alien species who knows how to cure whatever it is, or high chance for virus/parasite/alien to get out when system fails.
C: (Business Opportunity) (Evil Align) Cryofreeze the crewmen in hopes of selling him to the military for lots of credits, while lying and promising to help him/her.

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