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regarding unit breaching charges, will there ever be a unit inventory limiting how many breaching charges one unit can place in one mission? would make a good mechanic to force the player/computer to decide which doors need to be opened immediately and which ones can wait for someone with a cutting torch.
definitely!
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also love the sound for the pirates, generic but with the way it sounds it kind of implies the pirates are using encrypted radio, it's great XD
thanks so much for the feedback, I was aiming for that impression