Dave Chase wrote:
The Bulk head doors are lockable and slow down the 'enemy'. The are also air tight.
sliding doors just are there for easy of use. They barely slow down the 'enemy' and are not air tight.
Sliding doors can be placed right beside each other and bulk head doors. bulk head doors must be placed by them selves.
seems like an overcomplication :/ wouldn't it be common sense for all space faring ships doors to be airtight? like how ships are nowadys with water? well, okay, that's not entirely true, doors at critical choke points are waterproof to slow and possibly prevent sinking but in space, even the slightest crack in a ship is going to suck out air so this wouldn't be a logical feature to have naturally, though it may make thing interesting, still, i'm not for it.
i like the idea of different classes of doors though, like light, medium, and heavy doors, each with thier own difficulty for the enemy to breach and cost to use, for exemple: it would make a lot of sense to use heavy doors to protect the bridge and other critical rooms while crew quarters and other similar low priority rooms to only need light doors.
as for doors not being placeable beside each other, while i'm not a big fan of it, it does make sense, (think of the space required for a sliding door to open, where are those doors going?) but i still think doors should be allowed to share the corner of small square rooms, especially when there are many of such rooms in close proximity, but i won't stand with this idea, i can work ways around it, it just makes things irritating >.<"
also, i remember when i watched the pitch video for starship corporation it looked like the player had to weld thier own doors shut to slow down the enemy, while i'm not sure if that's what i'm actually seeing or not, if it is, wouldn't it make sense for doors to have a "lockdown" function? just a simple option where you can lock or unlock the door at will, while the enemy has to hack/weld/or blow through to defeat this measure?
(by hack i'm assuming these doors are computer controlled)
(by blow through im suggesting infiltrators carry something similar to C4 or shpaed charges to blow a hole in the door)