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 Post subject: Code Question
PostPosted: Sun 10. Nov 2013, 20:49 
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Joined: Fri 18. Jan 2013, 10:56
Posts: 104
Location: London - UK
Are you using C++ to build the game?
I don't know what Games Maker Uses...

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 Post subject: Re: Code Question
PostPosted: Sun 10. Nov 2013, 21:33 
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Joined: Fri 7. Sep 2012, 20:32
Posts: 243
I do believe game maker uses it's own proprietary language referred to as GML though I am not certain for sure, I've only done cursory studies on GM i'm afraid :/

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 Post subject: Re: Code Question
PostPosted: Sun 10. Nov 2013, 21:40 
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Joined: Fri 18. Jan 2013, 10:56
Posts: 104
Location: London - UK
I see. I know a lot of other code is built off c++
I may have to get gamesmaker I'm sure it's free lol have a tinker.

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If ( x = 1 && y = 1)
{ PooIsEaten = true; }
Else
{ PooIsEaten = false; }


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 Post subject: Re: Code Question
PostPosted: Mon 11. Nov 2013, 23:08 
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Joined: Sun 23. Sep 2012, 22:16
Posts: 80
It's actually not overly complicated to code your own 2D engine in C++. If you reallly want to learn to code, set it as one of your goals.

3D engines are another dimension (pun intended). I highly recommend using a ready engine such as Unity or UDK for such things.

GameMaker is afaik capable of doing both 2D and 3D and is very easy to learn and to use. However, it has major performance issues (as seen on the current build of SC which has long loading times despite there is nearly nothing to load) and quite possibly some other quirks I don't know about.


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 Post subject: Re: Code Question
PostPosted: Tue 12. Nov 2013, 08:26 
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Joined: Fri 18. Jan 2013, 10:56
Posts: 104
Location: London - UK
Well I have been able to use c++ for a while. I was going to move onto another like c# with the Dx engine and was just interested in game maker(GM) as I do like this game and it seems to be able to built the type of games I like ( from what I have seen).

Do you know why GM has trouble with loading. Is it a resource issue? I didn't really think the load time was that bad. Although I have not seen a built since I left for my tour of duty in May.

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If ( x = 1 && y = 1)
{ PooIsEaten = true; }
Else
{ PooIsEaten = false; }


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