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Working as intended? http://www.starshipcorporation.com/forum/viewtopic.php?f=21&t=4059 |
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Author: | Watsong [ Sat 28. Dec 2013, 21:46 ] |
Post subject: | Working as intended? |
- "Yellow Alert" mission cannot be completed without a medic onboard. - Hatches still draw power even when manually switched off during a mission. But they do not draw power when the power supply to the room is lost. Since they have no effect on ship performance, do most hatches just represent a waste of generator energy? And, therefore, players would just switch them all off for extra power? The same applies to other auxilliary rooms (e.g. landing gear, cargo bay). - When a crew member is already on patrol, the "Return to Patrol" action is always present as an available order. - How much in mission time is a wait action at length 100? How much at 150? - If there are more crew of a given type, (e.g. military), than characters to choose from, the game repeatedly selects the same character. This can result in crew quarters composed entirely of a group of clones. - When a hull breach occurs, the whole deck suddenly loses all air supply. Are all the doors permanently open and nobody thinks to close any of them? It takes weld-sealing a door just to keep the air in! - The Emergency Bridge is for emergencies. Shouldn't the power for it be off by default? While powered on, it requires constant maintenance. |
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