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X - Ship Design - Cannon - Wrong power status
http://www.starshipcorporation.com/forum/viewtopic.php?f=21&t=4063
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Author:  Watsong [ Sun 29. Dec 2013, 00:26 ]
Post subject:  X - Ship Design - Cannon - Wrong power status

The game can show all rooms as powered on the grid, (green grid squares), and total ship energy capacity as sufficient. However, mouseover on rooms in power grid mode shows red text for some rooms - as if to say that they are unpowered. The "Cannon" room has been identified as a source of this problem.

Design attached.

1. Open the design "Patrol Ship Contract".
2. Go to floor B2.
3. Note the power state of the rooms on this floor.
4. Select the Cannon room and switch off its power.
5. Replace the Cannon room and its associated hatch.
6. Observe that the Cannon room now appears to be powered.
7. Go into power grid design mode.
8. Move the mouse over the Cannon, Life Support, Bridge, and Water Treatment rooms. Observe that they show red numbers, as if to suggest that they are unpowered. But the green box suggests powered.

Attachment:
Patrol Ship Contract.zip [4.52 KiB]
Downloaded 469 times

Author:  Watsong [ Thu 2. Jan 2014, 01:02 ]
Post subject:  Re: X - Ship Design - Cannon - Wrong power status

V0.1.8 Update: The cannon now correctly shows as unpowered, but the other rooms are still showing red text in grid mode, as if to suggest that they are unpowered.

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