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Crew Management - Mission Critical Module Description
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Author:  Watsong [ Mon 6. Jan 2014, 15:12 ]
Post subject:  Crew Management - Mission Critical Module Description

The text:
"A core module required for the success of this mission has been turned off. Ignore?"

Should read:
"A core module required for the success of this mission is no longer functioning. Ignore?"

This is because the cause won't usually be the intentional action of switching it off by the player. It will be because the ship has suffered a reduction in total power supply or the room has suffered 100% damage. Switching a room off manually also causes a loss of power to that room. If the message appears when a player is switching off a room intentionally - the player will likely make the connection between why the message has appeared, immediately after taking such an action. The current text about a room being turned off asks the question: Who turned it off?

Eventually, the game should properly generate a message in accordance with the true event that caused the core module to no longer be active.
- Loss of power.
- Manually switched off.
- Destruction of the room.

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