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 Post subject: Damage graphics bug
PostPosted: Tue 25. Feb 2014, 16:34 
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Joined: Tue 25. Feb 2014, 12:29
Posts: 3
Hi!, I have noticed a little bug in my last gameplay yesterday, nothing really serious, but i think that i should report it. Here is the thing:

I started a standard operation mission on a Yanmori 2 troop transport, and somehow, i failed :( , so i retried the mission and... well... the walls had the damaged texture for some reason. As i said, not really serious, but weird.


Attachments:
File comment: looks like lava isn't it?
Damage_Bug_edited (2).jpg
Damage_Bug_edited (2).jpg [ 210.83 KiB | Viewed 6486 times ]
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PostPosted: Fri 28. Feb 2014, 20:58 
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Joined: Tue 16. Apr 2013, 21:55
Posts: 195
I investigated. A good find, it's quite subtle. It's happening all over the place on all ship classes. Here's examples:

Attachment:
DamageUnderlay.jpg
DamageUnderlay.jpg [ 109.7 KiB | Viewed 6471 times ]


Edit: .jpg compression and image size is making it difficult to see. The hull damage texture is being applied before damage has occurred and is visible underneath room objects that don't fill the whole pixel space, (that is, have an area of image transparency).


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