Rob wrote:
i think the "full armor" button is quite usefull, but the must be the possibility to micromanage armor.
if you want a siple game with designing ships without the trouble of how to place the armor then you should play space empires v or sword of the stars.
I like the micromanagement of the game!
That's why I just suggested adding a toggle that puts it all on or off. It wouldn't change the existing functionality, which is still there, and let's you individually add or delete any specific armor piece you want.
[quote="Rob'] for that reason my only problem is that there are actually only one room of each type.
if you have 5 or 20 types (i really really hope for that)of armor and/or more expensive armor type the option of only full armor is almost useless.
i think a option "fill rest of armor slotts with..." or "armor x to front/side/rear" would suit much better.[/quote]
There are definitely already certain decks on some hulls where you can have two or three layers of armor over a specific part (usually the front) of the ship...so this already seems in there.
I agree that having certain "brands" or varying quality/price/mass/effectiveness for rooms would be cool.
Do I want a Saltwater Nuclear Rocket engine? It requires more shielding...but it is a lot cheaper than a Fusion Torch Drive...etc