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 Post subject: Extrem high Techs (CM)
PostPosted: Sun 26. Aug 2012, 10:55 
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Joined: Sun 26. Aug 2012, 10:25
Posts: 2
I have some ideas for extrem high Techs:

1.
Androids (not Cyborgs), fully self operating machines which are highly expensive, need a very high AI and are EXTREMLY dangerous if the ever go roughe

2.
Nanites in every possible shape and color :) , like Nanite Armour (fully self repairing, but need much energy and resources), Nanite projectiles, Nanite rockets and other Nanite weapons (too much to list them all yet) and Nanite infusions for the Crew (against injuries, illnes or viruses)

3.
Space bending devices, like shields and weapons who litterally tear everything apart but cost ENOURMOUS amounts of energy (like a little sun ;) )

4.
Super reactors, these produce (in fact) so much energy like a sun but if they blow up... lets say then there is a solar system less in the galaxy :D

5.
Matter producer, they can produce everything but need too ENOURMOUS amounts of power

6.
Last but not least super AI cores, they are needed for all of the techs listedd above, they can control the whole ship without need of "organic" help, but if they go nuts... well HALL and SKYNET are like calculators who can only calculate + and - to them :D

And now we are comming to the costs of all these nice things:

A ship equiped with all these will take ... let's see... You would need resources worth Luna (our moon)
Well the most expensive parts are the super reactors and the matter producers

But these here should be EXTREME high techs so you shouldn't think they are easy to get :D


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 Post subject: Re: Extrem high Techs
PostPosted: Sun 26. Aug 2012, 21:08 
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Joined: Sun 26. Aug 2012, 10:25
Posts: 2
A note for the reactors: normally the wont blow up even if directly hit or such kind of thing, because they have a integrated emergency shutoff so there will be no giant explosion but you could at least (enough time needed) let it blow itself up with the ship, or as sucide bomb wich will blow up the other ships wich are near too (but takes even more time).

A new idea of mine would be a hacking device/room with wich you can manipulate the enemy AI

Note to the super AI cores: they could have morale (if you programm them to have so), so high morale even better working, low morale bad working and if you get the AI angry at you it could kill the entire crew (shutting down lifesupport, open all hatches into space etc.). And if the AI has more to watch and control the easier it is to be infected with a virus or being hacked (so if it has just enough work so that 50% are needed it will be really hard to hack because it has more resources to defend itself)

For the androids: Maybe there could be two kinds of androids 1. mechanical (just a robot looking like a human etc.) and 2. nanite-androids (take normally shape of a human but can "infect" humans with nanites if they go crazy so they can control the human and "live on" and infect more poeple if the "main" body is destroyed)

Sorry for my (maybe) bad English. Im german and don't really use English much


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