Widd3r wrote:
No I think he means that traps aboard the ships work on a specific schedule and if one of the crew forgets this schedule he/she will find a sudden and violent death (like in Galaxy Quest with Tim Allen where the Ship has a hallway filled with deadly traps just because it's cool) and then I guess he made a dark joke (basically saying that on his ship said hallway would never be safe for traveling through resulting in countless lifes lost)
One giant Space Cookie for you for the right guess - i tried and failed at being funny
Zeih wrote:
Question if I may? When you say no timeframe, you mean like no 'Distance traveled' or 'Ship Launched at XX-X-XXXX date' ?
Wouldn't it be funny if there would be an non changeable Commission Date on Every Ship? At first - as your ship ages it's value lowers but after an certain sweetspot it would rise in price because of an "veteran" or "oldtimer" status?
Also I would like it if an "oldtimer" ship would have a ruleset against "hardware modding" - so. You can't change rooms or upgrade them. Just the crew can be altered., so you have to invest more time in tactic and training. That would make some good Missions