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Couple suggestions after playing a while. [Rooms]
http://www.starshipcorporation.com/forum/viewtopic.php?f=29&t=4369
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Author:  AngelClaw [ Mon 10. Oct 2016, 00:16 ]
Post subject:  Couple suggestions after playing a while. [Rooms]

So I noticed there are several niches that haven't been explored when it comes to rooms:

1 - Technical rooms: would be interesting to see laboratories (chemical, biological, etc), and simply research rooms. Would make a nice addition to research vessels. On that topic we could also have scientists quarters.

2 - Passenger rooms: people want to know space! We could have rooms that are just seats, varying in size depending on luxury/comfort. Would be nice to see missions that required us tu put these and build passenger liners/tourism vessels. In some cases we could even be required to put them along the hull, with window hatches next to them.

3 - Farming vessels: farming vessels could benefit from bio labs annd could have some very specific rooms like domes where we could put the rooms. This would probably require specific fuselages and yes, it's a pretty wild suggestion but still, here it is.

3.1 - Hothouses: rooms for growing food on non-farming vessels.

4 - Neutral rooms: thought about how cool would it be to have so rooms like a crew lounge and a gym or area were the crew could exercise (these rooms could provide boosts to morale and health).

Will try to post more suggestions as they come up and new rooms are launched (excited about the mining ones). :)

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