this isnt limited to just loading blueprints but also loading ship classes for crew management
Code:
___________________________________________
ERROR in
action number 1
of Step Event
for object obj_control:
Garbage item has already been destroyed.
inst id: 118129
ERROR DATA
id: 115124
object: obj_control
other id: 115124
other object: obj_control
stepCount: 2548
gameState: 105
room: AI_Crew_Menu
simulation state: 5
PRESS IGNORE TO GET CALL STACK
___________________________________________
ERROR in
action number 1
of Step Event
for object obj_control:
In script control_step:
In script control_garbage_handle:
In script error_if:
In script error_throw:
Error in code at line 4:
makeAnErrorToGetCallStack += "*errored*";
^
at position 2: Unknown variable makeAnErrorToGetCallStack