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 Post subject: Fusion EM OP
PostPosted: Fri 13. Jan 2017, 13:59 
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Joined: Sat 15. Oct 2016, 00:54
Posts: 15
The fusion EM provides best in class:
Energy/square (over 41, taking into acount unused adjacent space and cooling requirements)
- next best is stam M, stam L and fusion L, with around 27, roughly balanced

Energy/cooling (300)
- next best is nuclear em at 35, and nuclear S and fusion M at 20

Design flexability
- small things are easier to place, especially potent given that this is 5x5 and the fusion L is 8x7 and stam is over 22/31 long

Reasonable cost/energy - 3.6 is equal to Fusion M and Nuclear L and between Fusion S and L; stam is king here at 7

Proposal:
Decrease Fusion energy generation to only 1000 this will make it:
- equal best for energy/square (27
- energy/cooling of 200 is still by far best
- cost/energy worst for all at 2.4

- Provide a bonus for the difficulty of building stam: an 'integrated Stam Controller' -- a 4x3 room that boosts stam power output by 1.3 ; this would make stam king of energy density (*1.3 results in 33 energy density, *1.5 results in 38), at the cost of having to find room for the long, thin stam piles

see spreadsheet at https://docs.google.com/spreadsheets/d/ ... sp=sharing

Note: i have used size+1 as the baseline, because when placed in the centre of the ship, one of the adjacent squares is the "wall" for this room, and means things can't be placed there
You can consider each room "owning" the walls above and to the left of it, for area calcs; this heavily penalises STAM which has such a large associated wall area;
for "adjacent to hull". i've only removed 1/2 the penalty as only half the time you would be able to ignore your space, the other time you would "own" the interior space.

The spreadsheet also takes into account the overheads of cooling (assumed cooling L, doesn't affect calcs much) and the controller (mostly affects the calcs for creds/energy for stam, as most of the cost is in the controller)


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