Hi, name's Davion. First things first, enjoy what I've seen so far as of 0.1.5 that said, its bug time. I look forward to assisting with De-bugging.
Aprox,5-7 minutes into construction(I,E a goodly number of parts and placement of tanks and the like.), the interface begins to experience a gradual slow down as more and more doors are placed the interface begins to experience a massive slow down in response time. visible cursor lag begins building. and so does the programs CPU load increase drastically until its 99% , soon reaching the point at which the program is terminated by DrWatson due to processor stress.
Have produced this bug twice attempting a standard placement of Core,tech,cargo,doors order. I plan on attempting to reproduce the slowdown again using a small number of rooms and then placing doors, Seams like the door code might be a bit a recurring issue area? how is AI handling door detection? or should i say how is door pathing working for the ai?
Will post new info when i finish the test, new post will also contain Full system hardware and software stats. are their any specific things you need besides system stats? and the memtest mirrior version did indeed work on this setup.
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