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PostPosted: Tue 8. Jan 2013, 23:26 
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Joined: Tue 11. Sep 2012, 23:12
Posts: 19
When I try to load a quicksave from within the build interface, I get this error:


___________________________________________
ERROR in
action number 1
of Step Event
for object obj_music:

Trying to delete non-existing sound.


Since I can't load a quicksave from the main menu, this leaves me unable to load my saved design in progress


Whenever I load a saved project, deleting anything I placed before the save causes this error to pop up half a dozen times:

___________________________________________
ERROR in
action number 1
of Step Event
for object obj_hatches_fixed:

In script check_plug:
Error in code at line 5:
if instance_exists(argument0.master)
^
at position 37: Unknown variable master



If I overwrite a save with the "Save as" function, the two saves seem to merge:
http://img38.imageshack.us/img38/3949/s ... on015a.jpg

I had rearranged the corridors, life support and computer core between those two saves. In the design, the old and new arrangements are there together, overlapped.


Last edited by Maniac on Wed 9. Jan 2013, 04:02, edited 1 time in total.

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PostPosted: Thu 10. Jan 2013, 12:12 
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Joined: Tue 11. Sep 2012, 23:12
Posts: 19
Well, I guess I'll just refrain from using the save function for the time being. After just saving in case of a crash, I get this when attempting to remove anything:


___________________________________________
ERROR in
action number 1
of Step Event
for object obj_hatches_fixed:

In script check_plug:
Error in code at line 5:
if instance_exists(argument0.master)
^
at position 37: Unknown variable master

___________________________________________
ERROR in
action number 1
of Step Event
for object obj_hatches_fixed:

In script check_plug:
Error in code at line 5:
if instance_exists(argument0.master)
^
at position 37: Unknown variable master

___________________________________________
ERROR in
action number 1
of Step Event
for object obj_hatches_fixed:

In script check_plug:
Error in code at line 5:
if instance_exists(argument0.master)
^
at position 37: Unknown variable master

___________________________________________
ERROR in
action number 1
of Step Event
for object obj_hatches_fixed:

In script check_plug:
Error in code at line 5:
if instance_exists(argument0.master)
^
at position 37: Unknown variable master

___________________________________________
ERROR in
action number 1
of Step Event
for object obj_hatches_fixed:

In script check_plug:
Error in code at line 5:
if instance_exists(argument0.master)
^
at position 37: Unknown variable master

___________________________________________
ERROR in
action number 1
of Step Event
for object obj_hatches_fixed:

In script check_plug:
Error in code at line 5:
if instance_exists(argument0.master)
^
at position 37: Unknown variable master

___________________________________________
ERROR in
action number 1
of Step Event
for object obj_hatches_fixed:

In script check_plug:
Error in code at line 5:
if instance_exists(argument0.master)
^
at position 37: Unknown variable master


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 Profile  
 
PostPosted: Thu 10. Jan 2013, 13:42 
Offline

Joined: Thu 2. Aug 2012, 12:10
Posts: 389
wow :o
interesting ...


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PostPosted: Mon 25. Mar 2013, 10:18 
Offline

Joined: Thu 21. Mar 2013, 09:33
Posts: 1
Location: Langen (Germany)
I get this after I saved the design and want to go to the "Office".
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 2
for object topmenu:

In script project_save:
Error in code at line 8:
ini_write_string("1","project",string(level_name));
^
at position 40: Unknown variable level_name

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply

*************
*************

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 2
for object topmenu:

In script project_save:
Error in code at line 8:
ini_write_string("1","project",string(level_name));
^
at position 40: Unknown variable level_name

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply

___________________________________________
ERROR in
action number 1
of Destroy Event
for object obj_powerline_fixed:

In script check_plug:
Error in code at line 78:
(argument0.master).generator.energy_supply += (argument0.master).energy_need;
^
at position 27: Unknown variable energy_supply


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