Starship Corporation

Support Forum
It is currently Sun 10. Nov 2024, 20:47

All times are UTC [ DST ]




Post new topic Reply to topic  [ 29 posts ]  Go to page Previous  1, 2, 3
Author Message
PostPosted: Tue 26. Mar 2013, 07:27 
Offline

Joined: Tue 20. Nov 2012, 04:19
Posts: 34
Love seeing these ideas


Top
 Profile  
 
PostPosted: Mon 1. Apr 2013, 21:34 
Offline

Joined: Mon 1. Apr 2013, 00:40
Posts: 2
could be cool when the engineer thats with the boarding party can initiate a schip wide lockdown and vent the oxygen in some places when he reaches the bridge


Top
 Profile  
 
PostPosted: Tue 2. Apr 2013, 03:50 
Offline

Joined: Fri 7. Sep 2012, 20:32
Posts: 243
well, while that IS cool it's not entirely necessary XD it's already been stated that the battle is won once the bridge of engine room is taken TECHNICALLY that's what happens, we just don't see it cuz the match is over XD

_________________
"Sleep after toil, port after stormy seas, ease after war, death after life does greatly please."
"We are here and it is now. Further than that all human knowledge is moonshine."


Top
 Profile  
 
PostPosted: Wed 3. Apr 2013, 19:34 
Offline

Joined: Mon 1. Apr 2013, 00:40
Posts: 2
Aestuo wrote:
well, while that IS cool it's not entirely necessary XD it's already been stated that the battle is won once the bridge of engine room is taken TECHNICALLY that's what happens, we just don't see it cuz the match is over XD


thats a bit boring no ?
wouldn't it be more fun if you need to kill or stun/capture the hole crew instead of only taking a room


Top
 Profile  
 
PostPosted: Wed 3. Apr 2013, 23:04 
Offline

Joined: Thu 2. Aug 2012, 12:10
Posts: 389
there will be different objectives. capturing the bridge is just like capture the flag and "retiring" the enemy crew would be last man standing, and there will be also missions like capture/kill/free the captain (VIP Escort), defend the ship against waves of boarding troops (survival), etc...


Top
 Profile  
 
PostPosted: Thu 4. Apr 2013, 04:29 
Offline

Joined: Fri 7. Sep 2012, 20:32
Posts: 243
well there you have it cd XD

_________________
"Sleep after toil, port after stormy seas, ease after war, death after life does greatly please."
"We are here and it is now. Further than that all human knowledge is moonshine."


Top
 Profile  
 
PostPosted: Tue 2. Jul 2013, 22:39 
Offline

Joined: Sun 23. Dec 2012, 22:21
Posts: 6
Ratakari wrote:
high security doors (like in Evil Genius)


Props for the mention of this great game.


Top
 Profile  
 
PostPosted: Sun 29. Sep 2013, 08:36 
Offline

Joined: Fri 18. Jan 2013, 10:56
Posts: 104
Location: London - UK
Mackinpuff wrote:
Ratakari wrote:
high security doors (like in Evil Genius)


Props for the mention of this great game.


All we need now is internal defences :D

_________________
If ( x = 1 && y = 1)
{ PooIsEaten = true; }
Else
{ PooIsEaten = false; }


Top
 Profile  
 
PostPosted: Sun 29. Sep 2013, 11:35 
Offline

Joined: Tue 28. May 2013, 17:27
Posts: 68
Location: Frankfurt
Autoguns on the floor which just destroy everything would be good

_________________
"Hallöchen Popöchen, ich bin Herbert des Weißschwanzgnu." Ich selber

"Hätte,Hätte Fahrradkette" Peerbär

Wich***r, A***hloch, Hure***oh, dein Mutter hat ich schon. Weiser Mann


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 29 posts ]  Go to page Previous  1, 2, 3

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group