6.01.2013

The new Version of Ship Design, featuring the new Powersupply and Cooling System is ready for testing. You can download it here:

Have Fun - and don´t forget to give me some feedback!

01.01.2013

Ship Design is moving forward!
3 new screenshots are now available, where you can see the new Energy and Cooling System.

14.10.2012

Level 3 has just been reached!
Starship Corporation will now get all those elements that I love about games:

  • a detailed and challenging sandbox mode
  • a persistent online universe, where the players create the world. “Game experience my change during online play” – I love that phrase!
  • AND a story/character driven campaign that will supply a thrilling “WHY?” to all the players, who already mastered the “HOW?”.
  • Thank you all so much for giving me the opportunity to create all that.

05.10.2012

The IndieGogo campaign is closed, and achieved an amazing budget of $ 20,550!
Thank you all so much!
The Pre-Order option (with extra content) will still be available until Beta-Release - so I am confident, that we can even reach Level 3 to make the single-player campaign possible.

04.10.2012

Our composer for the single player campagin music has recently been nominated to :
BEST SCORE - MOBILE VIDEOGAME by Supermagical Soundtrack at the

09.09.2012

I am proudly presenting an updated Teaser, with music composed by Damian Sanchez (http://www.sonotrigger.com/).
It demonstrates the kind of quality you will get in the Single Player Campaign.
Youtube
Vimeo

08.09.2012

The combined IndieGogo contributions and Paypal-Preorders have reached Level 2 –
Starship Corporation will be an online game!
Funding Levels
Thank you all so much, its all too exciting for words…

6.09.2012

The Alpha for Ship Design is ready for testing. You can download it here:

Have Fun - and don´t forget to give me some feedback!

03.09.2012

Thanks to all the great comments and suggestions, I already could improve the game.
I uploaded an updated version of the Video Tutorial:
on Vimeo (better quality)
and Youtube

20.08.2012

In preparation for the Alpha release, I have just uploaded the first video tutorial, featuring Ship Design Gameplay:
on Vimeo (better quality)
and Youtube
deutsche Version

16.08.2012

To find out, if there is enough interest in a german version of the game, I have set up a project at pling.de: http://www.pling.de/projekte/show/321

10.08.2012

Awesome!
Funding Goal 1 already reached! I am very excited, and I am working hard to release the video tutorials and the playable alpha soon.
I have put up a graph showing the overall progress of funding at: http://www.starshipcorporation.com/game/contribution/
(combined IndieGogo contributions and Paypal-PreOrders):
Thank you, Dankeschön, Děkuji, Mulţumesc, Merci, Tak, תודה, Köszönöm, Grazie, Dank u, and Kiitos!

07.08.2012

I have added different contribution levels (like the ones in the IndieGogo campaign) to the Paypal-Preorder option.


06.08.2012

The IndieGogo Campaign is online!